Gain Ground
| Gain Ground | |
|---|---|
| Developer(s) | Sega Sanritsu (Genesis, Master System) | 
| Publisher(s) | Sega Renovation Products (Genesis) | 
| Designer(s) | Mac Austin Yang Watt | 
| Programmer(s) | Yoshiki Ōoka | 
| Artist(s) | Max Nelson | 
| Composer(s) | Y.T. Katsuhiro Hayashi | 
| Platform(s) | Arcade, Master System, Mega Drive/Genesis, TurboGrafx-CD | 
| Release | Arcade 
 
 
 | 
| Genre(s) | Action, strategy | 
| Mode(s) | Single-player, multiplayer | 
| Arcade system | Sega System 24 | 
Gain Ground is an action game with strategy elements released as an arcade video game by Sega in 1988. It was ported to the Master System, Mega Drive/Genesis, and TurboGrafx-CD.