GameCODA
| GameCODA | |
|---|---|
| Developer(s) | Sensaura, Creative Technology | 
| Initial release | 2003 | 
| Final release | 2.1
    | 
| Middleware | Audio | 
| Platform | Windows, Xbox, Xbox 360, PlayStation 2, GameCube | 
| Website | GameCODA - About at the Wayback Machine (archived January 26, 2006) | 
GameCODA is an audio middleware product by Sensaura designed for game developers to create realistic sound environments in video games. It allows development for the following platforms: Microsoft Windows, Xbox, Xbox 360, PlayStation 2 and GameCube. GameCODA incorporates several audio technologies that were developed by Sensaura, which includes Sensaura's HRTF algorithms, MacroFX™, ZoomFX™ and EnvironmentFX™.