Genshin Impact

Genshin Impact
Developer(s)MiHoYo
Publisher(s)
  • MiHoYo (China)
HoYoverse (Global)
Producer(s)Cai Haoyu
Composer(s)
  • Yu-Peng Chen
  • Dimeng Yuan
  • Qian Ding
  • Yijun Jiang
  • Xin Zhao
  • Arcangelo Chen
  • Peijia You
EngineUnity
Platform(s)Android, iOS, PlayStation 4, Windows, PlayStation 5, Xbox Series X/S
Release
  • Android, iOS, PS4, Windows
  • September 28, 2020
  • PS5
  • April 28, 2021
  • Xbox Series X/S
  • November 20, 2024
Genre(s)Action role-playing
Mode(s)Single-player, Multiplayer

Genshin Impact is a 2020 action role-playing game produced by MiHoYo/HoYoverse. The game features an anime-style open world environment and an action-based battle system using elemental magic and character-switching. A free-to-play game monetized through gacha game mechanics, Genshin Impact is updated regularly using the games as a service model; it was originally released for Android, iOS, PlayStation 4, and Windows, followed by PlayStation 5 in 2021, with an Xbox Series X/S version in November 2024.

Genshin Impact takes place in the fantasy world of Teyvat, home to seven nations, each of which is tied to a different element and ruled by a different god (archon). The story follows the Traveler, an interstellar adventurer who, at the start of the game, is separated from their twin sibling after the two land in Teyvat. Thereafter, the Traveler journeys across the nations of Teyvat in search of the lost sibling, accompanied by their guide, Paimon. Along the way, the two befriend myriad individuals, become involved in the affairs of its nations, and begin to unravel the mysteries of the land.

Its development began in 2017 and takes inspiration from a variety of sources, including The Legend of Zelda: Breath of the Wild, anime, Gnosticism, and an array of cultures and world mythologies. Genshin Impact has received generally positive reviews, with critics writing approving of its combat mechanics and its immersive open world. Conversely, some criticism has been directed at its simplistic endgame and its gacha-based monetization model. The game has also been subjected to controversy over censorship of content related to Chinese politics, allegations of colorism in character design, and privacy and security concerns. Across all platforms, the game is estimated to have grossed nearly $3.8 billion by the end of 2022, representing the highest ever first-year launch revenue for any video game.