Godzilla: Destroy All Monsters Melee
| Godzilla: Destroy All Monsters Melee | |
|---|---|
| North American Xbox cover art | |
| Developer(s) | Pipeworks Software WayForward Technologies (GBA) | 
| Publisher(s) | Infogrames | 
| Director(s) | Matt Bozon (GBA) | 
| Producer(s) | John Beck (GBA) | 
| Designer(s) | Armando Soto Matt Bozon (GBA) | 
| Programmer(s) | Michael W. Stragey (GBA) | 
| Artist(s) | Armando Soto Matt Bozon Luke Brookshier (GBA) | 
| Composer(s) | Jake Kaufman (GBA) | 
| Series | Godzilla | 
| Platform(s) | GameCube, Xbox, Game Boy Advance | 
| Release | GameCubeXbox 
 Game Boy Advance | 
| Genre(s) | Fighting | 
| Mode(s) | Single-player, multiplayer | 
Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.
A sequel, Godzilla: Save the Earth, was released in November 2004.