Godzilla: Destroy All Monsters Melee

Godzilla: Destroy All Monsters Melee
North American Xbox cover art
Developer(s)Pipeworks Software
WayForward Technologies (GBA)
Publisher(s)Infogrames
Director(s)Matt Bozon (GBA)
Producer(s)John Beck (GBA)
Designer(s)Armando Soto
Matt Bozon (GBA)
Programmer(s)Michael W. Stragey (GBA)
Artist(s)Armando Soto
Matt Bozon
Luke Brookshier (GBA)
Composer(s)Jake Kaufman (GBA)
SeriesGodzilla
Platform(s)GameCube, Xbox, Game Boy Advance
ReleaseGameCube
  • NA: October 15, 2002
  • PAL: November 15, 2002
Xbox
  • NA: April 15, 2003
Domination
Game Boy Advance
  • EU: November 15, 2002
  • NA: November 19, 2002
  • AU: November 22, 2002
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.

A sequel, Godzilla: Save the Earth, was released in November 2004.