Ground Control II: Operation Exodus
| Ground Control II: Operation Exodus | |
|---|---|
| Developer(s) | Massive Entertainment | 
| Publisher(s) | Vivendi Universal Games | 
| Producer(s) | Martin Walfisz Carl Fransson | 
| Designer(s) | Henrik Sebring | 
| Programmer(s) | Niklas Hansson Johannes Norneby | 
| Artist(s) | Tobias Strömvall Pär Green | 
| Platform(s) | Microsoft Windows | 
| Release | 
 | 
| Genre(s) | Real-time tactics | 
| Mode(s) | Single-player, multiplayer | 
Ground Control II: Operation Exodus is a 2004 real-time tactics video game developed by Massive Entertainment. It is a sequel to Ground Control, the award-winning game of the same genre. Much like its predecessor, it features 3D graphics and a fully rotational camera system.