Gun (video game)
| Gun | |
|---|---|
| Developer(s) | Neversoft Beenox (PC) Rebellion Developments (PSP) | 
| Publisher(s) | Activision | 
| Producer(s) | Paul Gadbois & Dee Brown (PC) | 
| Programmer(s) | Sebastien Poirier & Sylvain Morel (PC) | 
| Writer(s) | Randall Jahnson | 
| Composer(s) | Christopher Lennertz | 
| Platform(s) | Microsoft Windows PlayStation 2 Xbox GameCube Xbox 360 PlayStation Portable | 
| Release | Windows, PS2, Xbox GameCube Xbox 360PlayStation Portable | 
| Genre(s) | Action-adventure | 
| Mode(s) | Single-player, multiplayer | 
Gun is a 2005 Western-themed action-adventure video game developed by Neversoft and published by Activision for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Xbox 360 as a launch title. The PlayStation Portable version was released a year later under the title Gun: Showdown, this version features new side-missions, a multiplayer mode, and other additions that were not available in the console versions. The Xbox version had online support through the "Live Aware" feature. Gun is now supported on Insignia, a revival server for original Xbox games.
During its first month, the game sold 225,000 copies across the four console systems for which it was initially released. The game had sold over 1.4 million units in the United States as of October 2008. It was well received by game critics and won several awards, including GameSpy's Xbox 360 Action Game of the Year.