Human Resource Machine
| Human Resource Machine | |
|---|---|
Steam store page cover | |
| Developer(s) | Tomorrow Corporation |
| Publisher(s) |
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| Designer(s) |
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| Programmer(s) | Allan Blomquist |
| Artist(s) |
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| Composer(s) | Kyle Gabler |
| Platform(s) | |
| Release | Windows, OS X October 15, 2015 Wii U Linux March 30, 2016 iOS June 1, 2016 Android December 1, 2016 Switch |
| Genre(s) | Puzzle |
| Mode(s) | Single-player |
Human Resource Machine is a visual programming-based puzzle video game developed by Tomorrow Corporation. The game was released for Microsoft Windows, OS X and Wii U in 2015, being additionally released for Linux in March 2016, for iOS in June 2016, for Android in December 2016 and for the Nintendo Switch in March 2017. Human Resource Machine uses the concept of a corporate office worker assigned to perform tasks that involve moving objects between an inbox, an outbox, and to and from storage areas as a metaphor for assembly language concepts. The player works through some forty puzzles in constructing a program to complete a specific task.
A sequel, 7 Billion Humans, was released on August 23, 2018.