I-Ninja
| I-Ninja | |
|---|---|
North American GameCube box art | |
| Developer(s) | Argonaut Games |
| Publisher(s) |
|
| Director(s) | Don Bluth (cutscenes) |
| Producer(s) | Sebastian Canniff Jamie Walker |
| Designer(s) | Dax Ginn |
| Programmer(s) | Ben Wyatt Lewis Gordon |
| Artist(s) | Wayne Billingham Tanguy Dewavrin James Norman |
| Composer(s) | Nick Arundel Mark Bandola Rob Lord |
| Platform(s) | PlayStation 2 GameCube Xbox Microsoft Windows |
| Release | PlayStation 2 GameCube, Xbox
|
| Genre(s) | Platform |
| Mode(s) | Single-player |
I-Ninja is a platform video game developed by Argonaut Games for the PlayStation 2. Versions for GameCube, Xbox and Microsoft Windows were released later, with Namco Hometek releasing the game in North America. A Game Boy Advance version of the game was announced, then later cancelled.