I-Ninja

I-Ninja
North American GameCube box art
Developer(s)Argonaut Games
Publisher(s)
Director(s)Don Bluth (cutscenes)
Producer(s)Sebastian Canniff
Jamie Walker
Designer(s)Dax Ginn
Programmer(s)Ben Wyatt
Lewis Gordon
Artist(s)Wayne Billingham
Tanguy Dewavrin
James Norman
Composer(s)Nick Arundel
Mark Bandola
Rob Lord
Platform(s)PlayStation 2
GameCube
Xbox
Microsoft Windows
ReleasePlayStation 2
  • NA: 18 November 2003
  • PAL: 11 February 2004
GameCube, Xbox
  • NA: 4 December 2003
Windows
  • PAL: 22 April 2004
Genre(s)Platform
Mode(s)Single-player

I-Ninja is a platform video game developed by Argonaut Games for the PlayStation 2. Versions for GameCube, Xbox and Microsoft Windows were released later, with Namco Hometek releasing the game in North America. A Game Boy Advance version of the game was announced, then later cancelled.