Jak II

Jak II
North American box art
Developer(s)Naughty Dog
Publisher(s)Sony Computer Entertainment
Director(s)Jason Rubin
Designer(s)Evan Wells
Hirokazu Yasuhara
Programmer(s)
Artist(s)
Writer(s)Daniel Arey
Composer(s)
SeriesJak and Daxter
Platform(s)PlayStation 2
Release
  • NA: October 14, 2003
  • AU: October 15, 2003
  • EU: October 17, 2003
Genre(s)Action-adventure, platform,
Mode(s)Single-player

Jak II is an action-adventure video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2 in 2003. It is the second game of the Jak and Daxter series and a sequel to Jak and Daxter: The Precursor Legacy. It was followed by Jak 3 the following year in 2004.

Development started as soon as the original shipped. Taking inspiration from Grand Theft Auto III, the game features a darker tone and puts higher emphasis on combat than its predecessor; new weapons, devices and playable areas are available. The player takes on the dual role of protagonists Jak and Daxter.

Jak II received critical acclaim upon release. Critics applauded the game for being very polished in nearly every department, with many agreeing it was one of the best PlayStation 2 games released at the time. Some criticism, however, was directed at the checkpoint systems, darker tone, and high difficulty.