Jurassic Park: Survival
| Jurassic Park: Survival | |
|---|---|
Jurassic Park: Survival logo  | |
| Developer(s) | Savage Entertainment | 
| Publisher(s) | Vivendi, Konami | 
| Designer(s) | Felix Kupis Michael Kirkbride  | 
| Programmer(s) | John Lafleur | 
| Artist(s) | Rob Stahl | 
| Series | Jurassic Park | 
| Platform(s) | GameCube, Microsoft Windows, PlayStation 2, Xbox | 
| Release | Cancelled | 
| Genre(s) | Action-adventure | 
| Mode(s) | Single-player | 
Jurassic Park: Survival is a canceled action-adventure video game that was in development by Savage Entertainment and was to be published by Konami. Based upon the Jurassic Park franchise, the game was to be released on the PlayStation 2 and Xbox in November 2001. It was also planned for Microsoft Windows and GameCube.
Development began in October 2000. Initially, the game was to be based on the 2001 film Jurassic Park III. However, the film was in production at that time and could not provide visual reference to the game's development teams, who had to devise their own designs and ideas. Vivendi Universal ultimately decided that the game would only be inspired by the film, rather than based on it, and subsequently chose to include elements not featured in the film. In July 2001, Savage ended development due to payment conflicts with Vivendi Universal, which was dissatisfied with the progress of the game. In North America, the game was expected to receive a Teen rating.