Killzone: Mercenary
| Killzone: Mercenary | |
|---|---|
| European cover art | |
| Developer(s) | Guerrilla Cambridge | 
| Publisher(s) | Sony Computer Entertainment | 
| Director(s) | Piers Jackson Mathijs de Jonge | 
| Producer(s) | Craig Abraham Lucas Van Muiswinkel | 
| Designer(s) | Gareth Hughes | 
| Artist(s) | Thomas Jones Matt Tracey | 
| Composer(s) | Walter Mair | 
| Series | Killzone | 
| Platform(s) | PlayStation Vita | 
| Release | |
| Genre(s) | First-person shooter | 
| Mode(s) | Single-player, multiplayer | 
Killzone: Mercenary is a 2013 first-person shooter video game developed by Guerrilla Cambridge and published by Sony Computer Entertainment for the PlayStation Vita. It is the fifth installment in the Killzone series and the first to not be developed by Guerrilla Games.
Taking place throughout key events and locations of the first three installments of the Killzone franchise, Mercenary follows the story of Arran Danner, a mercenary hired by the ISA.
Mercenary was met with positive critical reception for its quality as a portable-console first-person shooter. Praise was given to the game's controls and visuals, while criticism was aimed at its story and campaign length.