King's Quest VII

King's Quest VII:
The Princeless Bride
Cover art
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Director(s)Roberta Williams
Lorelei Shannon
Andy Hoyos
Producer(s)Mark Seibert
Craig Alexander
Designer(s)Lorelei Shannon
Roberta Williams
Programmer(s)Oliver Brelsford
Tom DeSalvo
Henry Yu
Artist(s)Andy Hoyos
Marc Hudgins
Writer(s)Lorelei Shannon
Composer(s)Neal Grandstaff
Dan Kehler
Jay D. Usher
SeriesKing's Quest
EngineSCI2
Platform(s)MS-DOS, Windows, Macintosh
ReleaseNovember 22, 1994
Genre(s)Adventure game
Mode(s)Single-player

King's Quest VII: The Princeless Bride is a graphic adventure game developed and published by Sierra On-Line for the MS-DOS, Microsoft Windows and Macintosh computers in 1994. It features high-resolution graphics in a style reminiscent of Disney and Don Bluth animated films and is the first King's Quest game with multiple protagonists: Queen Valanice and Princess Rosella, who are both spirited away to the realm of Eldritch, and Rosella is transformed into a troll. They must find a way to return Rosella to normal and find her true love, defeat a powerful evil force threatening this realm, and return to the kingdom of Daventry.

King's Quest VII is the first game in the series to divide the story into chapters. Some puzzles have multiple solutions, and there are two possible endings. Critical reactions to the game were generally positive.