Lock's Quest
| Lock's Quest | |||||||
|---|---|---|---|---|---|---|---|
| Developer(s) | 5th Cell Digital Continue (remaster) | ||||||
| Publisher(s) | THQ THQ Nordic (remaster) | ||||||
| Director(s) | Jeremiah Slaczka | ||||||
| Designer(s) | Jeremiah Slaczka | ||||||
| Composer(s) | David J. Franco | ||||||
| 
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| Genre(s) | Real-time strategy, tower defense | ||||||
| Mode(s) | Single-player, multiplayer | ||||||
Lock's Quest is a 2008 real-time strategy tower defense video game developed by 5th Cell and published by THQ for the Nintendo DS. It is 5th Cell's second Nintendo DS game. Players control Lock, a young man forced to help defend the kingdom of Antonia from an invasion of clockwork soldiers. The gameplay revolves around constructing defences such as walls and turrets on isometric battle maps, then controlling Lock to fight alongside and maintain his defences.
The game was positively received upon its original release in 2008, with critics particularly praising the plot, gameplay and graphics. Criticism was also made of the controls, both in building defences and controlling Lock on the battlefield. In 2017, a remaster of Lock's Quest was released for PC, PlayStation 4 and Xbox One, and in 2019 was ported to iOS and Android mobile phones.