Lode Runner
| Lode Runner | |
|---|---|
| VIC-20 cover art | |
| Developer(s) | Doug Smith Irem (arcade) Hudson Soft (NES) | 
| Publisher(s) | Broderbund (US) Ariolasoft SystemSoft (PC-88) Irem (arcade) | 
| Programmer(s) | Shinichi Nakamoto (NES) | 
| Composer(s) | Isamu Hirano (NES) | 
| Platform(s) | Apple II, Atari 8-bit, Commodore 64, VIC-20, FM-7, FM16β, Hitachi S1, IBM PC, IBM JX, Arcade, PC-100, NEC PC-6001mkII, NEC PC-8001mkII, PC-88, PC-98, SG-1000, NES, ZX Spectrum, MSX, Sharp MZ, Atari ST, PC Engine, Xbox 360, Windows, iPod, Classic Mac OS, PlayStation 3, BBC Micro, PlayStation, Sony SMC-777, Super NES, Amstrad CPC, Game Boy, Sharp X1 | 
| Release | Apple II, Atari 8-bit, C64 
 
 | 
| Genre(s) | Puzzle-platform | 
| Mode(s) | Single-player | 
Lode Runner is a 2D puzzle-platform game, developed by Doug Smith and published by Broderbund in 1983. Its gameplay mechanics are similar to Space Panic from 1980. The player controls a character who must collect all the gold pieces in a level and get to the end while being chased by a number of enemies. It is one of the first games to include a level editor.
After the original game, a number of remakes, spin-offs and sequels were published in the Lode Runner series for different computers and consoles by different developers and publishers. Tozai Games holds the copyright and trademark rights.