Magic: The Gathering – Battlegrounds

Magic: The Gathering – Battlegrounds
Developer(s)Secret Level, Inc.
Publisher(s)Atari
Director(s)Jeffrey Tseng
Designer(s)Peter Clark
Programmer(s)Josh Adams
Artist(s)Christopher Bretz
Composer(s)Stephen Geering
EngineUnreal Engine 2
Platform(s)Windows, Xbox
Release
  • NA: November 19, 2003
  • EU: November 21, 2003
  • AU: November 28, 2003
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Magic: The Gathering – Battlegrounds is a real time strategy video game developed by Secret Level, Inc. and published by Atari. It is based on Magic: The Gathering collectible card game, with many fundamental differences. The game is based on the creation of heroes and mages that summon forth powerful monsters, spells, and abilities to defeat the enemy duelist. Duelists learn new magical spells by completing the campaign, with more and more spell books becoming available as the player progresses. Each spell is separated into one of 5 colors, each with their own strengths and weaknesses.