Magic: The Gathering (1997 video game)
| Magic: The Gathering | |
|---|---|
| Developer(s) | MicroProse |
| Publisher(s) | MicroProse |
| Producer(s) | David Etheridge Ned Way |
| Designer(s) | Todd Bilger David Etheridge Ned Way |
| Artist(s) | Murray Taylor Michael Haire Frank Frazier |
| Composer(s) | Roland J. Rizzo |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Digital collectible card game |
| Mode(s) | Single-player, multiplayer |
Magic: The Gathering is a video game published by MicroProse in March 1997 based on the collectible card game Magic: The Gathering. It is often referred to as Shandalar after the plane of Shandalar, where the game takes place. The player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure and role-playing elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.
Two related products were released, the expansion pack Spells of the Ancients and Duels of the Planeswalkers. Duels of the Planeswalkers was an improved version of the main game that did not require the original to be installed.