Magical Tetris Challenge
| Magical Tetris Challenge | |
|---|---|
| Arcade flyer | |
| Developer(s) | Capcom | 
| Publisher(s) | Capcom 
 | 
| Director(s) | Hidemaro Fujibayashi | 
| Designer(s) | Hidemaro Fujibayashi | 
| Composer(s) | Masato Kouda (Consoles) Harumi Fujita (GBC) | 
| Series | Tetris | 
| Platform(s) | Arcade, Nintendo 64, PlayStation, Game Boy Color | 
| Release | Arcade 
 PlayStation Game Boy Color | 
| Genre(s) | Puzzle | 
| Mode(s) | Single-player, multiplayer | 
Magical Tetris Challenge is a 1998 puzzle video game developed and published by Capcom for arcades. It was ported to the Nintendo 64, Game Boy Color and PlayStation. It is a version of Tetris (Russian: Тетрис) featuring Disney characters. It is one of the few Nintendo 64 games to be entirely in 2D, in addition to being Capcom's first game for the console. The Japanese arcade cabinet and cover art was done by Kenichi Sudo, while the North American cover art was done by Robert Griggs.