Mark of the Ninja

Mark of the Ninja
Developer(s)Klei Entertainment
Publisher(s)Microsoft Studios
Klei Entertainment (remaster)
Director(s)Jeff Agala
Producer(s)
  • Alicia Savin
  • Jamie Cheng
Designer(s)Nels Anderson
Programmer(s)Chris Costa
Artist(s)
  • Aaron Bouthillier
  • Meghan Shaw
Writer(s)Chris Dahlen
Composer(s)
  • Vince De Vera
  • Jason Garner
Platform(s)Xbox 360
Windows
Linux
macOS
Nintendo Switch
Xbox One
PlayStation 4
Release
September 7, 2012
  • Xbox 360
  • September 7, 2012
  • Windows
  • October 16, 2012
  • Linux, OS X
  • September 11, 2013
  • Switch, PS4, Xbox One
  • October 9, 2018
Genre(s)Platform, stealth
Mode(s)Single-player

Mark of the Ninja is a side-scrolling stealth platform game developed by Klei Entertainment and published by Microsoft Studios. It was announced on February 28, 2012, and later released for the Xbox 360 via Xbox Live Arcade on September 7, 2012. The game was released for Microsoft Windows on October 16, 2012, and for Linux and OS X on September 11, 2013. A remastered version was released on October 9, 2018, for Xbox One, PlayStation 4, Nintendo Switch, Microsoft Windows, macOS, and Linux by Klei Entertainment.

The game follows the story of a nameless ninja in the present day, and features a conflict between ancient ninja tradition and modern technology. Cutscenes for the game are rendered in a Saturday-morning cartoon animation style.

Mark of the Ninja received critical acclaim, with reviewers praising the game's visual and audio atmosphere, strong gameplay, and new take on the stealth genre, though some criticized its control scheme and difficult puzzles.