Martian Gothic: Unification
| Martian Gothic: Unification | |
|---|---|
| Developer(s) | 
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| Publisher(s) | 
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| Director(s) | Stephen Marley | 
| Producer(s) | 
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| Programmer(s) | 
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| Artist(s) | 
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| Writer(s) | Stephen Marley | 
| Composer(s) | Jeremy Taylor (firQ) | 
| Platform(s) | |
| Release | Microsoft Windows PlayStation  | 
| Genre(s) | Survival horror | 
| Mode(s) | Single-player | 
Martian Gothic: Unification is a 2000 survival horror video game developed by Creative Reality for Microsoft Windows and Coyote Developments for the PlayStation and published by TalonSoft for Microsoft Windows and Take-Two Interactive for the PlayStation. It takes place on a Martian base in the year 2019, where a crew of three have been tasked to investigate 10 months of radio silence. They soon find that the crew members of the base have been killed, and now become re-animated bloodthirsty zombies.
The PlayStation version was one of a number of "budget titles" released near the end of the system's lifespan.