Marvel vs. Capcom 2: New Age of Heroes

Marvel vs. Capcom 2:
New Age of Heroes
Japanese Dreamcast cover art
Developer(s)Capcom
Publisher(s)Capcom
Dreamcast
Producer(s)Yoshihiro Sudou
Designer(s)Tatsuya Nakae
Katsuhiro Eguchi
Shintaro Kojima
Oni Suzuki
Shinichirō Obata
Hidetoshi Ishizawa
Artist(s)Bengus
Composer(s)Tetsuya Shibata
Mitsuhiko Takano
SeriesMarvel vs. Capcom
Platform(s)Arcade, Dreamcast, iOS, PlayStation 2, PlayStation 3, Xbox, Xbox 360, Windows
Release
March 23, 2000
  • Arcade
    • JP: March 23, 2000
    Dreamcast
    • JP: March 30, 2000
    • NA: June 29, 2000
    • EU: July 16, 2000
    PlayStation 2
    • JP: September 19, 2002
    • NA: November 19, 2002
    • EU: November 29, 2002
    Xbox
    • JP: September 19, 2002
    • NA: March 30, 2003
    Xbox Live Arcade
    • WW: July 29, 2009
    PlayStation Network
    • WW: August 13, 2009
    iOS
    • WW: April 25, 2012
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemSega NAOMI

Marvel vs. Capcom 2: New Age of Heroes is a 2000 crossover fighting game developed and published by Capcom. It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. Originally released in Japanese arcades, the game received ports to the Dreamcast, PlayStation 2, PlayStation 3, Xbox, Xbox 360, and iOS over the span of twelve years.

In Marvel vs. Capcom 2, players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. While the game uses similar tag team-based game mechanics to the series' previous iteration, Marvel vs. Capcom: Clash of Super Heroes (1998), it features several significant changes, such as three-on-three gameplay, a new character assist system, and a more simplified control scheme. The character artwork uses traditional 2D-animated sprites, while the backgrounds and visual effects are rendered in 3D. This makes Marvel vs. Capcom 2 the first game in the franchise to feature 2.5D graphics.

The game was acclaimed by critics, who praised its gameplay, visuals, and character roster, while criticizing its soundtrack, initial lack of online multiplayer support outside Japan, and game balance. Since its release, it has been considered one of the greatest games of all time especially in the fighting game genre. Following its release, Capcom lost the use of the Marvel Comics license, putting the series on a decade-long hiatus; eventually a sequel was released in 2011, Marvel vs. Capcom 3: Fate of Two Worlds.