MechCommander
| MechCommander | |
|---|---|
| Developer(s) | FASA Interactive | 
| Publisher(s) | MicroProse Hasbro Interactive (Gold) | 
| Designer(s) | Ross Babcock Tom Dowd Mitch Gitelman Tim Ryan Steve Scott Denny Thorley Jordan Weisman | 
| Programmer(s) | Glenn Doren | 
| Artist(s) | Todd Labonte | 
| Writer(s) | Tom Dowd Joel Machak Jordan Weisman | 
| Composer(s) | Duane Decker | 
| Series | BattleTech | 
| Platform(s) | Windows | 
| Release | |
| Genre(s) | Real-time tactics | 
| Mode(s) | Single player, Multiplayer | 
MechCommander is a real-time tactics video game based on FASA's BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by MicroProse in 1998. An expansion pack, Desperate Measures, was released in 1999.