Mega Man (1995 video game)
| Mega Man | |
|---|---|
| Cover art | |
| Developer(s) | Freestyle | 
| Publisher(s) | U.S. Gold | 
| Producer(s) | Richard Siddall Daniel Llewellyn | 
| Programmer(s) | Michael Hart Paul Carter | 
| Artist(s) | Paul Gregory | 
| Composer(s) | David Lowe | 
| Series | Mega Man | 
| Platform(s) | Game Gear | 
| Release | 
 | 
| Genre(s) | Action, platform | 
| Mode(s) | Single-player | 
Mega Man is a 1995 action-platform video game developed by Freestyle and published by U.S. Gold for the Game Gear. It is a spin-off of Capcom's Mega Man series and the only original game to be developed for a Sega console; it was only released in North America. The game features Mega Man fighting against the mad scientist Dr. Wily and the six Robot Masters under his control, and features bosses and stages from Mega Man 4 and Mega Man 5.
Mega Man received generally positive reviews from video game critics upon release, though retrospective reviews were more mixed. While the game was praised for its graphics and sound being similar to the NES titles upon which it was based, its gameplay was criticized for its excessive level of zoom and fast enemy movement that led to unfair difficulty.