Mega Man II (1991 video game)
| Mega Man II | |
|---|---|
| North American cover art | |
| Developer(s) | Thinking Rabbit | 
| Publisher(s) | Capcom | 
| Producer(s) | Tokuro Fujiwara | 
| Artist(s) | Keiji Inafune | 
| Composer(s) | Kenji Yamazaki | 
| Series | Mega Man | 
| Platform(s) | Game Boy | 
| Release | |
| Genre(s) | Action, platform | 
| Mode(s) | Single-player | 
Mega Man II is an action-platform video game developed by Thinking Rabbit and published by Capcom for the Game Boy. It is the second game in the handheld series of the Mega Man franchise after Mega Man: Dr. Wily's Revenge. The game follows Mega Man as he pursues his arch-enemy Dr. Wily, whose most recent ploy for world domination involves the theft of an experimental time machine. Mega Man confronts both Wily and a number of enemies from his past, including a new and mysterious robot named Quint. Just like other Game Boy games in the series, Mega Man II marries the features of two consecutive Nintendo Entertainment System (NES) titles, in this case, Mega Man 2 and Mega Man 3.
Mega Man II received mixed reviews from critics, in part due to Thinking Rabbit's inexperience in developing similar games, and is considered to be inferior to its predecessor.