Metal Gear Solid: The Twin Snakes
| Metal Gear Solid: The Twin Snakes | |
|---|---|
North American cover art  | |
| Developer(s) | |
| Publisher(s) | Konami | 
| Director(s) | Carey Murray | 
| Producer(s) | 
  | 
| Designer(s) | Hideo Kojima | 
| Programmer(s) | Doug Tooley | 
| Artist(s) | Yoji Shinkawa | 
| Writer(s) | 
  | 
| Composer(s) | 
  | 
| Series | Metal Gear | 
| Engine | MGS2 | 
| Platform(s) | GameCube | 
| Release | |
| Genre(s) | Action-adventure, stealth | 
| Mode(s) | Single-player | 
Metal Gear Solid: The Twin Snakes is an action-adventure stealth game developed by Konami and Silicon Knights and published by Konami for the GameCube. Released in March 2004, the game is a remake of 1998's Metal Gear Solid.
The Twin Snakes features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel Metal Gear Solid 2: Sons of Liberty. The game includes a revised translation with re-recorded voice acting, using almost all of the original English voice cast. The game was met with positive reception from critics, with praise towards the graphics and presentation, though with criticisms towards the framerate and the addition of gameplay mechanics from Sons of Liberty.