Metro-Cross
| Metro-Cross | |
|---|---|
| Advertising flyer | |
| Developer(s) | Namco | 
| Publisher(s) | |
| Designer(s) | Tatsuro Okamoto | 
| Composer(s) | Nobuyuki Ohnogi | 
| Platform(s) | Arcade, Amstrad CPC, Atari ST, Commodore 64, Family Computer, ZX Spectrum | 
| Release | |
| Genre(s) | Platform | 
| Mode(s) | Single-player, multiplayer | 
| Arcade system | Namco Pac-Land | 
Metro-Cross is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum.
Metro-Cross runs on Namco Pac-Land hardware, but with a video system modified to support a 2048-color palette like in Dragon Buster. It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio.