Midtown Madness
| Midtown Madness | |
|---|---|
| Box art depicting a yellow Volkswagen New Beetle in a police chase | |
| Developer(s) | Angel Studios | 
| Publisher(s) | Microsoft | 
| Director(s) | Clinton Keith | 
| Producer(s) | Jay Panek | 
| Designer(s) | Frédéric Markus | 
| Programmer(s) | David Etherton | 
| Artist(s) | Kate Bigel Michael Limber | 
| Composer(s) | Paul Lackey | 
| Platform(s) | Microsoft Windows | 
| Release | |
| Genre(s) | Racing | 
| Mode(s) | Single-player, multiplayer | 
Midtown Madness (also known as Midtown Madness: Chicago Edition) is a 1999 racing game developed by Angel Studios and published by Microsoft for Microsoft Windows. The demo version was released in April 1999. Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago; the object is for the player to win street races and obtain new cars.
Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city". Players can explore the city using one of several modes and can determine the weather and traffic conditions for each race. The game supports multiplayer races over a local area network or the Internet. The game received generally positive reviews from gaming websites. Angel Studios developed another video game featuring open-world recreations of cities, Midnight Club: Street Racing.