NebulasRay
| NebulasRay | |
|---|---|
| Developer(s) | Namco |
| Publisher(s) | Namco |
| Designer(s) | Masahiro Kimoto |
| Artist(s) | Hideaki Ito Kimiyo Amano |
| Composer(s) | Masahiro Fukuzawa Takayuki Ishikawa |
| Platform(s) | Arcade, PlayStation 4, Nintendo Switch |
| Release | |
| Genre(s) | Vertical-scrolling shooter |
| Mode(s) | Single-player, multiplayer |
NebulasRay is a vertical-scrolling shooter arcade game developed and released by Namco in 1994. Players take control of a starship named the Fighting Ray through a series of levels in its mission to eradicate the universe of an intergalactic organization named the Master Force. It is noteworthy for its usage of pre-rendering, where 3D models are converted into 2D sprites, creating the illusion of a 3D world.
NebulasRay was developed by the same team of Namco employees that created the vertical shooter Fighter & Attacker (1992). They chose to create another shooter because of their dissatisfaction with the quality of shooters at the time. The game was well-received, particularly for its graphical style. Reviewers also praised its gameplay, array of weapons, and soundtrack. Some felt it was hindered by its high difficulty level and similarity to other games.