Need for Speed (2015 video game)
| Need for Speed | |
|---|---|
| Standard edition box art with a Subaru BRZ and Porsche 911 Carrera RSR 2.8 | |
| Developer(s) | Ghost Games | 
| Publisher(s) | Electronic Arts | 
| Director(s) | Craig Sullivan | 
| Producer(s) | Leanne Loombe | 
| Designer(s) | James Mouat | 
| Programmer(s) | Jonathan Janesjö | 
| Writer(s) | James Worrall Justin Trefgarne Adrian Vershinin | 
| Composer(s) | Photek | 
| Series | Need for Speed | 
| Engine | Frostbite 3 | 
| Platform(s) | PlayStation 4 Xbox One Windows | 
| Release | PlayStation 4, Xbox One Windows 
 | 
| Genre(s) | Racing | 
| Mode(s) | Single-player, multiplayer | 
Need for Speed is a 2015 online racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4 and Xbox One in November 2015, while a Windows version released in March 2016. It is the twenty-second Need for Speed installment, and serves as a reboot of the franchise.
Need for Speed received mixed reviews from critics, who praised the game's visuals and customization but criticized it for being always-online with the inability to pause, which would also lead to performance issues on all platforms. The game was succeeded by Need for Speed Payback in 2017.