Nobunaga's Ambition (video game)
| Nobunaga's Ambition | |
|---|---|
PC-98 cover art | |
| Developer(s) | Koei |
| Publisher(s) | Koei |
| Composer(s) | Yoko Kanno |
| Series | Nobunaga's Ambition |
| Platform(s) | MSX, NEC PC-8801, NEC PC-9801, NES, Game Boy, Genesis, SNES, MS-DOS, Mac OS, Amiga, 3DO, PC Engine Super CD-ROM², PlayStation 2 |
| Release | PC Famicom
|
| Genre(s) | Turn-based strategy |
| Mode(s) | Multiplayer |
Nobunaga's Ambition (信長の野望・全国版, Nobunaga no Yabō: Zenkokuban) is a 1986 strategy video game developed and published by Koei for several platforms such as IBM PC compatibles, Amiga, Nintendo Entertainment System, Super NES, and Sega Genesis. A part of Koei's "Historical Simulation" line of titles, it is focused in the Sengoku period of the history of Japan. It is the second game in the Nobunaga's Ambition series and the first Nobunaga's Ambition title to be released in English. The player has the objective unifying Japan as Oda Nobunaga or as any of the other daimyos present in the game. Several revisions were made to the gameplay since the first game, as well as a 50-province mode which expanded the game's map to feature all of Japan.