OpenGL

OpenGL
Original author(s)Silicon Graphics
Developer(s)Khronos Group
(formerly ARB)
Initial releaseJune 30, 1992 (1992-06-30)
Stable release
4.6  / 31 July 2017 (31 July 2017)
Written inC
SuccessorVulkan
Type3D graphics API
License
  • Open source license for use of the Sample Implementation (SI): This is a Free Software License B closely modeled on BSD, X, and Mozilla licenses.
  • Trademark license for new licensees who want to use the OpenGL trademark and logo and claim conformance.
Websiteopengl.org

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group.