Paro Wars
| Paro Wars | |
|---|---|
| Developer(s) | Konami Computer Entertainment Tokyo | 
| Publisher(s) | Konami | 
| Designer(s) | Noritoshi Kodama, Akie Karibe (Package) Yumenosuke Tokuda (Visual) Noritoshi Kodama, Chieko Mukaiyama, Kosue Kamito, Yoko Suzuki (Graphic) Seiya Murai (Sound) | 
| Composer(s) | Tomomi Ota, Seiya Murai, Kosuke Soeda | 
| Series | Parodius | 
| Platform(s) | PlayStation | 
| Release | 
 
 | 
| Genre(s) | Turn-based strategy | 
| Mode(s) | Single player, multiplayer (simultaneous) | 
Paro Wars is a turn-based strategy video game produced by Konami in September 1997 in Japan only (with the re-release as a Konami the Best title in December 1999). It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the last installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.