Pitfall: The Lost Expedition
| Pitfall: The Lost Expedition | |
|---|---|
North American PlayStation 2 cover art | |
| Developer(s) | Edge of Reality Torus Games (GBA) Beenox (PC) |
| Publisher(s) | Activision Aspyr (PC) |
| Director(s) | Richard Ham Dee Brown, Kelly Bates (PC) |
| Producer(s) | Mike Bespeck Scott Barnes |
| Designer(s) | Richard Ham Tyler Schmitt (PC) |
| Programmer(s) | Mike Panoff Sylvain Morel & Gérard Bélair (PC) |
| Artist(s) | Alan D. Johnson Jason Moulton |
| Writer(s) | David Freeman |
| Composer(s) | Kevin Manthei Kevin Riepl |
| Series | Pitfall! |
| Engine | Havok |
| Platform(s) | GameCube PlayStation 2 Xbox Game Boy Advance Microsoft Windows Wii |
| Release | GCN, Xbox, GBA, PS2Windows Wii |
| Genre(s) | Action, platform |
| Mode(s) | Single-player |
Pitfall: The Lost Expedition is an action-adventure video game developed by Edge of Reality and published by Activision. It was released for the GameCube, PlayStation 2 and Xbox in 2004. An abridged version for the Game Boy Advance by Torus Games was released alongside the console versions and a Windows version developed by Beenox releasing the same year by Aspyr. It is the sixth installment of the Pitfall series. The game was also released on October 7, 2008 on the Wii as Pitfall: The Big Adventure, with the game being released under the brand Fun4All in Europe. It was followed in 2012 by Pitfall! for mobile devices.