Pokémon Crystal

Pokémon Crystal
Box art for Pokémon Crystal, depicting the legendary Pokémon Suicune
Developer(s)Game Freak
Publisher(s)Nintendo
Director(s)
Producer(s)
Designer(s)
  • Junichi Masuda
  • Koji Nishino
  • Toshinobu Matsumiya
Programmer(s)
  • Shigeki Morimoto
  • Tetsuya Watanabe
  • Takenori Ohta
Artist(s)Ken Sugimori
Writer(s)
  • Junichi Masuda
  • Koji Nishino
  • Toshinobu Matsumiya
Composer(s)
SeriesPokémon
Platform(s)Game Boy Color
Release
  • JP: December 14, 2000
  • NA: July 29, 2001
  • AU: September 30, 2001
  • EU: November 2, 2001
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Pokémon Crystal Version is a role-playing video game developed by Game Freak and published by Nintendo for the Game Boy Color, released in Japan in December 2000 and internationally throughout 2001. Serving as an enhanced edition of the 1999 titles Pokémon Gold and Silver, it is the final entry in the second generation of the Pokémon game series. The game introduced several new features, including additional story elements, a Battle Tower area, the option to play as a female protagonist, animated Pokémon sprites during battles, and various minor improvements. The Japanese version of the game also utilized the capabilities of the Mobile Adapter GB, a peripheral that allowed players to trade and battle over cell phones and a paid subscription service called "Mobile System GB". These enhancements were made possible by the Game Boy Color’s improved hardware, making Crystal the first game in the series to be incompatible with the original Game Boy.

Although Pokémon Crystal is the lowest-selling main series Pokémon game to date, it still ranks among the top ten best-selling Game Boy titles. Critics praised Crystal for its additional features and improvements but noted that many of these features were less significant in the non-Japanese versions, which lacked Mobile Adapter GB support. Retrospective reviews have been highly positive, with many acknowledging Crystal's introduction of features that would become commonplace in later iterations of the Pokémon franchise, and its role in maintaining interest during a waning period for the franchise.