Quartet (video game)
| Quartet | |
|---|---|
Arcade flyer | |
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Designer(s) | Rieko Kodama |
| Composer(s) | Katsuhiro Hayashi |
| Platform(s) | Arcade, Master System, Amstrad CPC, Commodore 64, ZX Spectrum |
| Release | |
| Genre(s) | Run and gun |
| Mode(s) | 1-4 player multiplayer (1-2 players in ports) |
| Arcade system | Sega System 16 |
Quartet is a run and gun video game released by Sega for arcades in 1986. Quartet allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across 32 side-scrolling levels. The object of the game is to advance through the level, fighting opponents which come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door".
The game was released as a dedicated four-player cabinet similar to Atari Games' Gauntlet. A 2-players version, titled Quartet 2, was released by Sun Electronics, as a conversion kit. The game was ported to the Master System, Commodore 64, Amstrad CPC, and ZX Spectrum.