R: Racing Evolution
| R: Racing Evolution | |
|---|---|
European GameCube cover art featuring protagonist Rena Hayami and the BMW McLaren F1 GTR | |
| Developer(s) | Namco |
| Publisher(s) |
|
| Director(s) | Hideo Teramoto |
| Designer(s) | James Lisle Kazuya Maruyama Hisashi Kawamura Masaya Kobayashi Kazuo Yamamoto Fumihiro Tanaka |
| Programmer(s) | Satoru Ouchi |
| Artist(s) | Yoshinori Wagatsuma Kiyotake Fujii Shoji Imamura |
| Writer(s) | Masaya Kobayashi |
| Composer(s) | Yuu Miyake Hiroshi Okubo Akitaka Tohyama |
| Platform(s) | GameCube, PlayStation 2, Xbox |
| Release | |
| Genre(s) | Racing simulation |
| Mode(s) | Single-player, multiplayer |
R: Racing Evolution, released as R: Racing in PAL territories, is a 2003 racing simulation video game developed and published by Namco. It was released on the GameCube, PlayStation 2 and Xbox. It is a spin-off of the Ridge Racer series, released over three years after Ridge Racer V; unlike the main series, R: Racing Evolution is a simulator or simcade, and uses licensed racecars rather than fictional vehicles. The game centers around the character Rena Hayami in her career as a professional racing driver, and her rivalry with veteran driver Gina Cavalli, in a cinematic and story-driven plot. It received generally mixed reviews from critics.