Rakugakids
| Rakugakids | |
|---|---|
| European box art | |
| Developer(s) | Konami Computer Entertainment Kobe | 
| Publisher(s) | Konami | 
| Director(s) | Koji Yoshida | 
| Producer(s) | Shigeharu Umezaki | 
| Designer(s) | Koji Yoshida Kentaro Hisai | 
| Programmer(s) | Kunihiko Noguchi Fumio Honda Masahiko Higashiyama | 
| Artist(s) | Kentaro Hisai Chisa Matsuda Megumi Wakayama | 
| Composer(s) | Tomoya Tomita Kozo Nakamura Masahiro Kimura | 
| Platform(s) | Nintendo 64 | 
| Release | |
| Genre(s) | Fighting | 
| Mode(s) | Single-player, multiplayer | 
Rakugakids (らくがきっず, Rakugakizzu) is a 2D fighting video game developed by Konami and released for the Nintendo 64 in 1998. The name Rakugakids is a portmanteau of the Japanese word rakugaki (meaning "doodle") and the English word "kids", a reflection of the visual style of the game, which resembled children's drawings.