Rayman Raving Rabbids

Rayman Raving Rabbids
European cover art for Wii
Developer(s)Ubisoft Montpellier
Ubisoft Sofia (PC)
Publisher(s)Ubisoft
Director(s)Patrick Bodard
Jacques Exertier
Yoan Fanise
Florent Sacré
Producer(s)Pierre-Arnaud Lambert
Artist(s)Florent Sacré
Writer(s)Jacques Exertier
Composer(s)Mark Griskey
SeriesRayman
Rabbids
EngineJade
Platform(s)Wii
PlayStation 2
Windows
Xbox 360
Mac OS X
ReleaseWii
  • NA: November 19, 2006
  • AU: December 7, 2006
  • EU: December 8, 2006
PlayStation 2
  • NA: December 5, 2006
  • AU: December 7, 2006
  • EU: December 8, 2006
Windows
  • AU: December 7, 2006
  • EU: December 8, 2006
  • NA: December 11, 2006
Xbox 360
  • EU: April 6, 2007
  • NA: April 24, 2007
Mac OS X
  • WW: November 30, 2008
Genre(s)Party
Mode(s)Single-player, multiplayer

Rayman Raving Rabbids (French: Rayman contre les lapins crétins) is a 2006 party video game developed by Ubisoft Montpellier and published by Ubisoft for the Wii. It was also released for the PlayStation 2 and Windows in 2006 as well as the Xbox 360 in 2007 and Mac OS X in 2008. It is a spin-off for the Rayman series and the debut title for the Rabbids franchise.

The game was initially developed by Phoenix Interactive Entertainment naming it tentatively Rayman 4, after finishing PlayStation Portable port of King Kong. The game was intended to capture elements from Rayman (1995) with characters expressing self-awareness of being in a video game controlled by the player of real life. After Nintendo revealed the Wii, members of Ubisoft were concerned that being a more conventional 3D Platformer could negatively affect the game's sales, making the decision to restart development. A source code of Rayman 4's prototype was leaked online at 4Chan, in December 2022.

The game received generally positive reviews from critics, with praise for its frantic gameplay, humor and implementation of the Wii's features, with the other versions being less well received.