Red Baron II
| Red Baron II | |
|---|---|
| Developer(s) | Dynamix |
| Publisher(s) | Sierra On-Line |
| Director(s) | Tucker Hatfield |
| Producer(s) | Graeme Bayless |
| Designer(s) | Doug Johnson Brian Apgar Eric Lanz |
| Programmer(s) | Brian Apgar |
| Artist(s) | Douglas Brashear |
| Platform(s) | Microsoft Windows |
| Release | Red Baron 3D |
| Genre(s) | Combat flight simulator |
| Mode(s) | Single-player, multiplayer |
Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997. A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D. Red Baron 3D was also released as a retail product.