Red Zone (1994 video game)
| Red Zone | |
|---|---|
| North American cover art | |
| Developer(s) | Zyrinx | 
| Publisher(s) | Time Warner Interactive | 
| Designer(s) | Mikael Balle Jesper Vorsholt | 
| Programmer(s) | David Guldbrandsen Karsten L. Hvidberg Jens Albretsen Thomas Risager (hidden mini game) | 
| Composer(s) | Jesper Kyd | 
| Platform(s) | Genesis | 
| Release | |
| Genre(s) | Scrolling shooter | 
| Mode(s) | Single-player | 
Red Zone is a 1994 shoot 'em up video game, developed by Zyrinx and published by Time Warner Interactive for the Sega Genesis. The player switches between piloting a helicopter and walking around on foot, both can be played from a top-down and first person shooter point of view.
The game is notable for its use of several technologies that were not prevalent at the time on the Genesis, such as full-screen rotation, 3D vectors, real-time zoom, and full-motion video.
Zyrinx released a beta version of the game into the public domain, which is believed to have been done out of respect for their roots as a demogroup.