Ridge Racer (2004 video game)

Ridge Racer
North American version cover art
Developer(s)Namco
Publisher(s)
Director(s)Masaya Kobayashi
Producer(s)Isao Nakamura
Designer(s)Hisashi Kawamura
Composer(s)Hiroshi Okubo, Tetsukazu Nakanishi, Yū Miyake, Junichi Nakatsuru, Keiki Kobayashi, Kouji Nakagawa
SeriesRidge Racer
Platform(s)PlayStation Portable
Release
  • JP: 12 December 2004
  • NA: 24 March 2005
  • PAL: 1 September 2005
Genre(s)Racing
Mode(s)Single-player, multiplayer

Ridge Racer, released in Japan as Ridge Racers, is a 2004 racing video game developed and published by Namco for the PlayStation Portable. An installment in the Ridge Racer series, it was released as a global launch title for the system, on 12 December 2004 in Japan and overseas in 2005. Ridge Racer has been described as a 'compilation' of the series, featuring tracks, cars and remixed soundtrack from previous titles of the 1990s. Gameplay-wise, it marked the change from the "classic" style last seen in Ridge Racer V to the new drifting mechanic and nitrous boost that the series would incorporate from there on, including on Ridge Racer 6 and Ridge Racer 7.

Ridge Racer was critically acclaimed, praised for its visuals, gameplay and soundtrack; it was notable at the time for providing home console-like graphics at a smooth 60 fps framerate on a mobile gaming system, harnessing the PSP's graphical abilities. An updated version with more tracks and modes was released for the PSP in 2006 titled Ridge Racer 2; seven years after Ridge Racer on PSP came Ridge Racer on PlayStation Vita.