Rocket: Robot on Wheels

Rocket: Robot on Wheels
North American Nintendo 64 box art
Developer(s)Sucker Punch Productions
Publisher(s)Ubi Soft
Designer(s)Don Munsil
Composer(s)Julian Soule
Platform(s)Nintendo 64
Release
  • NA: November 17, 1999
  • EU: December 17, 1999
Genre(s)Platform
Mode(s)Single-player

Rocket: Robot on Wheels is a 1999 platform game developed by Sucker Punch Productions and published by Ubisoft for the Nintendo 64. In it, the player controls Rocket, the titular robot. Rocket: Robot on Wheels was the first game on a home platform to use a realistic physics engine to drive the gameplay. The player can solve puzzles dealing with mass, inertia, friction, and other physical properties.