RollerCoaster Tycoon 3

RollerCoaster Tycoon 3
North American cover art
Developer(s)Frontier Developments
Publisher(s)Atari Interactive
Producer(s)Jonny Watts
Composer(s)Alistair Lindsay
SeriesRollerCoaster Tycoon
Platform(s)
ReleaseWindows
  • NA: November 2, 2004
  • EU: November 5, 2004
Mac OS X
  • NA: November 17, 2005
  • EU: November 25, 2005
iOS
  • WW: August 12, 2015
Nintendo Switch
  • WW: September 24, 2020
PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
  • WW: March 20, 2025
Genre(s)Construction and management simulation
Mode(s)Single-player

RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari Interactive. RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to balance visitor engagement and profitability.

RollerCoaster Tycoon 3 features two methods of gameplay. In career mode, players must complete predetermined objectives in predesigned scenarios. In the newly added sandbox mode, players have unlimited time and money to create their own custom parks and rides. Features introduced in the series include the ability to import and export custom attractions, design custom scenarios and peeps, as well as design an in-game roller coaster and a fully three-dimensional world players can view from all angles.

In 2016, publisher Atari continued the series with its fourth main installment, RollerCoaster Tycoon World, to largely negative reception. The same year, Frontier developed and released Planet Coaster, a spiritual successor to the RollerCoaster Tycoon series, which received considerably better reviews.