S.T.U.N. Runner
| S.T.U.N. Runner | |
|---|---|
Arcade flyer | |
| Developer(s) | Atari Games (arcade) The Kremlin (ports) Atari Corporation (Lynx) |
| Publisher(s) | Arcade Lynx Atari Corporation |
| Designer(s) | Ed Rotberg |
| Programmer(s) | Andrew J. Burgess |
| Artist(s) | Sam Comstock Will Noble Kris Moser |
| Composer(s) | Don Diekneite Brad Fuller |
| Platform(s) | Arcade, Amstrad CPC, Atari ST, Commodore 64, Lynx, MS-DOS, ZX Spectrum |
| Release |
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| Genre(s) | Racing, vehicular combat |
| Arcade system | Atari Hard Drivin' |
S.T.U.N. Runner (Spread Tunnel Underground Network Runner) is 3D racing/shooter game released in arcades by Atari Games in 1989. The player pilots a futuristic vehicle which can exceed 900 mph, through various tunnels and courses with changing environments, hazards and enemies. S.T.U.N. Runner uses polygonal graphics for the vehicles and track, and is based on an evolution of Atari's Hard Drivin' hardware. The custom cabinet was designed to resemble the craft that the player pilots in-game.
The arcade game was released in Europe by Jaleco, and in Japan by Namco and Sega. Home ports were released for the Atari ST, Amiga, Commodore 64, Amstrad CPC, and ZX Spectrum. An Atari Lynx version was published by Atari Corporation in 1991.