SCP – Containment Breach
| SCP – Containment Breach | |
|---|---|
| Original author(s) | Joonas "Regalis" Rikkonen | 
| Developer(s) | Undertow Games | 
| Initial release | 15 April 2012 | 
| Stable release | 1.3.11
   / 19 August 2018 | 
| Repository | github | 
| Written in | Blitz3D (BlitzMax in 0.1 to 0.1.2) | 
| Engine | 
 | 
| Operating system | Windows XP and later | 
| Platform | Windows PlayStation 3 Xbox 360 | 
| Type | Survival horror | 
| License | CC BY-SA | 
| Website | www | 
SCP – Containment Breach is an indie horror game developed by Finnish game developer Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, who is trapped in a covert facility designed to study and contain supernatural and paranormal phenomena all individually designated as an “SCP”. The player must escape the facility when it suffers a failure in its protocol, causing the Foundation to lose control over the containment of the facility’s anomalous assets, many of which are a danger to the player.
The game was released on April 15, 2012, and was updated periodically until its latest version, 1.3.11, on July 29, 2018.