SOCOM U.S. Navy SEALs: Fireteam Bravo

SOCOM U.S. Navy SEALs: Fireteam Bravo
Developer(s)Zipper Interactive
Publisher(s)Sony Computer Entertainment
Director(s)Hardy F. LeBel Sr.
Producer(s)Tony Iuppa
Designer(s)Ed Byrne
Artist(s)Russell Phillips
Scott Luse
Writer(s)Coby Jackson
SeriesSOCOM U.S. Navy SEALs
Platform(s)PlayStation Portable
Release
  • NA: November 8, 2005
  • EU: April 21, 2006
  • AU: April 26, 2006
Genre(s)Third-person shooter, tactical shooter
Mode(s)Single-player, multiplayer

SOCOM U.S. Navy SEALs: Fireteam Bravo is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation Portable. It is the first SOCOM U.S. Navy SEALs game in the Fireteam Bravo series. It has both online play (infrastructure mode) and PSP to PSP play (ad hoc). It is similar to the main series games.

The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.