SOCOM U.S. Navy SEALs: Fireteam Bravo
| SOCOM U.S. Navy SEALs: Fireteam Bravo | |
|---|---|
| Developer(s) | Zipper Interactive | 
| Publisher(s) | Sony Computer Entertainment | 
| Director(s) | Hardy F. LeBel Sr. | 
| Producer(s) | Tony Iuppa | 
| Designer(s) | Ed Byrne | 
| Artist(s) | Russell Phillips Scott Luse  | 
| Writer(s) | Coby Jackson | 
| Series | SOCOM U.S. Navy SEALs | 
| Platform(s) | PlayStation Portable | 
| Release | |
| Genre(s) | Third-person shooter, tactical shooter | 
| Mode(s) | Single-player, multiplayer | 
SOCOM U.S. Navy SEALs: Fireteam Bravo is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation Portable. It is the first SOCOM U.S. Navy SEALs game in the Fireteam Bravo series. It has both online play (infrastructure mode) and PSP to PSP play (ad hoc). It is similar to the main series games.
The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.