Sam & Max Hit the Road
| Sam & Max Hit the Road | |
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Cover artwork by Steve Purcell | |
| Developer(s) | LucasArts |
| Publisher(s) | LucasArts (original) Disney Interactive (re-releases) |
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| Series | Sam & Max |
| Engine | SCUMM (visual) iMUSE (audio) |
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| Release | MS-DOS November 1993 Mac OS 1995 Windows 2002 |
| Genre(s) | Graphic adventure |
| Mode(s) | Single-player |
Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many American culture tourist sites to solve the mystery.
LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past Maniac Mansion and Monkey Island adventure titles. Series creator Steve Purcell, then a LucasArts employee, was one of the lead designers on the project. Sam & Max Hit the Road is the ninth game to use the SCUMM adventure game engine, and also integrated the iMUSE audio system developed by Michael Land and Peter McConnell. The game was one of the first to incorporate full voice talent; the two title characters were voiced by professional voice actors Bill Farmer and Nick Jameson while additional voices were provided by Irwin Keyes, Marsha Clark, Denny Delk, Tony Pope and Beth Wernick.
The game received critical acclaim on release, and was praised for its humor, voice acting, graphics, music and gameplay. It is now regarded as a classic point-and-click adventure game and is often considered one of the greatest video games of all time. Several attempts to produce sequels were cancelled, ultimately resulting in the franchise moving from LucasArts to Telltale Games. Since October 2014, after the acquisition of LucasArts by Disney, the game is being sold by GOG.com. The game was re-released on Steam by Disney Interactive in November 2018.