Senua's Saga: Hellblade II
| Senua's Saga: Hellblade II | |
|---|---|
| Developer(s) | Ninja Theory | 
| Publisher(s) | Xbox Game Studios | 
| Director(s) | 
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| Producer(s) | Rupert Brooker | 
| Designer(s) | Rahni Tucker | 
| Programmer(s) | 
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| Writer(s) | 
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| Engine | Unreal Engine 5 | 
| Platform(s) | |
| Release | 
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| Genre(s) | Action-adventure, hack and slash | 
| Mode(s) | Single-player | 
Senua's Saga: Hellblade II is a 2024 action-adventure game developed by Ninja Theory and published by Xbox Game Studios. The game serves as the sequel to Hellblade: Senua's Sacrifice (2017) and is set in 9th century Iceland, drawing inspiration from Norse mythology and culture.
Senua's Saga: Hellblade II was created with a higher budget and a larger team when compared with its predecessor. The gameplay is similar; it features combo-based combat, as well as puzzles. The gameplay and visuals have been revamped: faster-paced combat, and improved visuals built on Unreal Engine 5, while retaining the psychological horror and focus on Senua's struggle with psychosis.
Senua's Saga: Hellblade II was released for Windows and Xbox Series X/S on 21 May 2024. A PlayStation 5 version is slated to launch in summer 2025. The game received generally positive reviews from critics, who praised its art direction, visuals and sound design, though some noted pacing issues and a combat system favoring spectacle over depth.