Shadowrun Returns
| Shadowrun Returns | |
|---|---|
| Developer(s) | Harebrained Schemes |
| Publisher(s) | Harebrained Schemes |
| Director(s) | Jordan Weisman |
| Producer(s) | Brian Poel |
| Designer(s) | Trevor King-Yost Kevin Maloney Mike Mulvihill |
| Programmer(s) | Chris Kohnert |
| Artist(s) | Mike McCain |
| Composer(s) | Gavin Parker Marshall Parker Sam Powell Jim Soldi |
| Series | Shadowrun |
| Engine | Unity |
| Platform(s) | Microsoft Windows OS X Linux iOS Android Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S |
| Release | Windows, OS X
|
| Genre(s) | Tactical role-playing |
| Mode(s) | Single-player |
Shadowrun Returns is a tactical role-playing game developed and published by Harebrained Schemes. It takes place in the science fantasy setting of the Shadowrun tabletop role-playing game. The game was crowd funded through Kickstarter and released for Microsoft Windows, OS X, Linux, iOS, and Android in 2013.
An expansion pack titled Shadowrun: Dragonfall was released in 2014. It was later converted to a standalone release, Shadowrun: Dragonfall – Director's Cut. In 2015, Harebrained Schemes launched another Kickstarter campaign to partially fund their next game, Shadowrun: Hong Kong. Similar to the Dragonfall – Director's Cut edition, Hong Kong was released in 2015 as a standalone release built using an upgraded version of the Shadowrun Returns engine. A remastered compilation game including Shadowrun Returns, Shadowrun Dragonfall: Director's Cut, and Shadowrun: Hong Kong was released on Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on June 21, 2022.