Shattered Steel

Shattered Steel
Developer(s)BioWare (DOS)
Logicware (Mac)
Publisher(s)Interplay Productions
Producer(s)Greg Zeschuk (BioWare)
Feargus Urquhart (Interplay)
Designer(s)John Winski
Patrick Winski
Composer(s)Brian Luzietti
Mark Morgan
Platform(s)MS-DOS, Mac OS
ReleaseSeptember 27, 1996 (DOS)
December 8, 1997 (Mac)
Genre(s)Mech simulator
Mode(s)Single-player
Multiplayer

Shattered Steel is a mech simulation game developed by BioWare and published by Interplay Productions for MS-DOS in 1996. It was later ported to Mac OS by now-defunct Logicware. It is notable for the deformable terrain effects, and for being BioWare's first developed game.