Sid Meier's SimGolf
| Sid Meier's SimGolf | |
|---|---|
| Developer(s) | Firaxis Games | 
| Publisher(s) | EA Games | 
| Producer(s) | Nana Wallace | 
| Designer(s) | Bing Gordon Sid Meier | 
| Programmer(s) | Sid Meier Javier Sobrado Jacob Solomon | 
| Artist(s) | Gregory A. Cunningham | 
| Composer(s) | Mark Cromer | 
| Series | Sim | 
| Platform(s) | Microsoft Windows | 
| Release | |
| Genre(s) | Simulation, sports | 
| Mode(s) | Single player | 
Sid Meier's SimGolf is a video game developed by Firaxis and published by Electronic Arts in 2002.Players must successfully design golf courses and play them with their default professional golfer Gary Golf. Played in a near-isometric dimetric view, the game runs on fairly low system specs, and only at an 800x600 resolution.